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The problem is the x-ray setting.
The laser scope looks for any sculpt matching the collision and visibility settings.
- When x-ray is off and it meets one of those, it will stop.
- When x-ray is on and it meets one of those, it will only stop if the sculpt had the right label. Otherwise it'll keep going and look for more of those sculpts.
If the sculpt it stopped at has the right label, it outputs a hit.
So if you want it to go through labels that it's not looking for, turn on x-ray. This will go through stuff like walls though if you've not set it to "hit" whatever label the walls have.