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A forum post by TAPgiles

386660657478 383936090118 Seems this only is visible when not using a possessed puppet; just the freecam controls. I think in the old version, it would always vignette and hide the sculpt if you were in freecam mode. Also, when possessing a puppet, looks like there's a frame flash of the camera being inside the sculpt, so we see that frame glitch for a moment as it shifts to be in front of the sculpt. And even for the "never" sculpt there's a frame where you can see the glitch and then it goes away. (You may want to frame-step through the video to see it.)

So seems like the way the whole "you're in a sculpt, silly!" code is been changed to allow these new options, but that's messed up some stuff.

I've captured some footage testing it and demonstrating the issues we've found on this: https://youtu.be/Fz7kkI-8j_o

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