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I think you mean the way objects in the puppet body can be distorted with the Stretch tool? You can do this with any sculpt, but the outcome depends on the shapes used - because each shape in the sculpt is being affected individually.
Clone your Sculpt twice so you have 3 copies in a row, then connect 1 to 2 and 2 to 3 with Ball Joints. Grab the 3rd with the Stretch tool and the middle one will can be manipulated.