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Oof--that means that running it on your PS4, it's actually running in slow-mo. You've got framerate issues. The best thing would be to fix those issues really, and then you're working with the "real" framerate.
If we're talking about an animation in a timeline, you can set the timeline to "ignore framerate" which will then compensate for framerate issues, and show you the "real" speed of the animation. And adjust the playback speed accordingly. Then it should look the same on PS4 and PS5.