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This has been suggested many times. Of course, it would be useful for working in different ways and saving on thermo. However there are many reasons why such a feature would be insanely complex to have working properly, if it's even possible.
Somewhere on this forum I posted an idea of "sculpt groups" which has the same workflow flexibilities (and more) and would be more feasible to implement. It sort of merges sculpts at the last possible moment instead of really merging them. But truly merging the shape of multiple sculpts into one sculpt is so incredibly hard you wouldn't believe it ;P