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A forum post by TAPgiles

We sort of have this already in different forms. How do you see the "note" gadget working? How would it be different/an improvement over these methods?

- Text gadget with "big gadget" turned on, which shows the text on the gadget itself. Powered off so it doesn't show for the player.

- (Where applicable) Naming gadgets with what role they play for the logic. Colour coding them to make it quicker to parse at a glance. Setting their icons to get an idea of what they do at a glance.

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