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A forum post by TAPgiles

Ah I see what you mean.

I don't think the blobs have to be in a hexagon shape or anything... I just move them so that they affect/are affected to the right amount. Like, move them closer to have a larger patch of the blend of both colours, move them further apart for a smaller blended area and more strong colours from the original blobs.

It's not usually as pretty as a nice hexagon, but as I spin it at random anyway it doesn't seem to make much difference when I use it.

I could see this sculpt idea working pretty well though. It would most likely work the exact same way as the blobs do, but presumably not editable (or editable by editing the original sculpt that's still in the scene). A neat idea!

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