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I don't understand the problems you talked about with the current merged colour picking, I'm sorry.
If you'd like to use a colour from a sculpt's surface, you can do that. While you have a colour picker open, click X on a sculpt in the scene and it'll grab the surface colour from it to use as the current colour. Then you can use it to spraypaint with, sculpt with, tint with, whatever you like. So you can effectively do this already, I think?