Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
The instructions/wall of text is a bit overwhelming and the fact that they are outside Dreams makes it even more difficult.
It would be better to stamp the text into the remixable scenes so that I can see it when I am creating on VR?
To future proof these, MM should really consider building out a real-time/dynamic checklist that highlights green when meets requirements.
I am a game dev in Unity, but reading these long requirements lists really takes the wind out of my sails, and seems excessively complicated—especially for newer Dreamers who may want to participate.
I mean it’s fine that there are specific rules, but it should be built into Dreams that it can show what rules have been met/not met.
You should also do a copy edit pass to highlight the core requirements, simplify the text and reduce redundancies.
Basically the barrier for entry seems really high here, especially considering the diversity and age range of Dreams users/technical abilities.
I’m not looking forward to having to jump back and forth between Dreamshaping and reading the requirements doc.
—-
Reading through these instructions again, there are countless ‘you may’ and ‘you may not’s all intermingled, perhaps these should be separated into a simple table with headings ‘do’ and ‘do not’? There may be a better way to create a simpler entry to this text content, like basic requirements, in a chart, then ‘how tos.’