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Did you enable the Look Cursor on the second page of the Head/Camera Tracker's tweak menu? It's normally disabled, and without it turned on the Look Cursor Sensor won't be able to tell if the player's looking at it. The sensor also needs to either be surface-snapped (L1) onto the object of interest, or have its Sense Look port connected to the object. If the object in question is invisible or non-solid, you might also need to tweak the Head Tracker's detection mode (third page of the tweak menu) to account for it.