Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by Crash_Royale_Yt

 

1) thank you! i really needed this!

2) with output "tag" i mean, it outputs the name of the object selected... or the tag that it has. lets imagine that i want to make a cube turn red when the lazer hits a wall but when it hits the floor it turns blue.

 

"if it i hit something and it is X i would do Z"

i cannot differenciate between those two unless i connect everything (wich isnt viable in a big proyect)

 

but maybe there is a solution im not seeing, idk. 

 

ive been trying to make some sort of pixel screen, but it may be impossible to differenciate between two or more colors

 

3) i know the existance of this workaround, but it gets laggy when you have more than 10 objects spawning cubes with logic. but thanks for the advicd, ill still look at the video tho.

 

4) yes, but lets say that im dealing with more than one object. and i want one universal input for all different combinations instead of hardcoding everything. i cant do it currently. but thanks for the responses!

Oh dear! Your browser is either unsupported or there has been a problem loading the page.