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(A tip for next time... don't put everything on one line; it's hard to read a huge block of text ;P)
1. The beauty of Dreams is, we can make stuff look however we want. Here's how to make a visual laser beam based on a laser scope. :D https://youtu.be/NgJomScQMV8
2. Output "tag"? I don't know what that means. Could you explain it further?
3. That would be pretty useful.
Right now, you can use other solutions like emitting or moving an object to the hit position. The object has a trigger zone which looks for the thing being hit. The thing being hit knows it's being detected, so it knows it's being hit by that trigger zone. A little faffy of a workaround, but it works. Another method is to use a long thin trigger zone that aims at the hit position, which does the same kind of thing. This tutorial shows how to use those principles, if you're interested in learning more... https://youtu.be/L-OAk0M1uMU
4. Sounds like you could use a single receiver in the object, which is scene-wide. And a single transmitter to receive that data. (Receivers and transmitters can communicate with each other, both ways.)