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A forum post by Dragonfliiy

Hi TAPgiles

Thank you for replying.

I have decided the only way to do this at the moment is to create three holes in one scene and then create 3 remixes of it with the golfer starting at the three different holes in each one (so I only do the 3 holes in one scene and just move the golfers start position in each copy of the scene). I can then create just 3 initial scenes with 3 holes in each for a 9 hole course.

I am no expert (in fact quite the opposite) but the logic for the golf template seems really convoluted and overly complicated. I'm not sure why it needs to be this complicated or organised in the way it is (it's seems to have bits of related logic all over the place) but it's really hard to remix it at all, even to do simple things.

For instance, I am also trying to create a scoreboard that keeps track of the par for each golfer for each hole and the overall par score  (just like a real golf game and not just the total the current strokes taken like the template does) but even this is proving difficult to work out how replace the current scoring with the par per hole per player (I can create the score card logic and variables but linking it in to the golfing template logic is not straightforward..well for me anyway).

Guess I will just have to keep "hacking" at it as there seems no info from MM on how the template logic is organised or even which bit does what and no examples of how to modify it.

Thank you anyway.

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