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Try making an opening door with a single keyframe. Think how much easier it would be if we could just set the origin to the edge of the door! Or think about rotating a gun around on a turret.
Physics are expensive so using joints for everything is very wasteful. As pointed out above, you then resort to using extra sculpts to center the mass in the place you want. This is cumbersome, inaccurate and again very wasteful. It just smacks of something that is in dire need of official support.
It’s a really common thing to be able to set the origin or at least apply matrix transformations to simulate it. It’s one of the things I have been most surprised Dreams doesn’t support.