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I'll need to have a closer look at the warlock - if the teleport destinations were simplified to tags, they would require some logic to be wired to them to turn them on and off.
But the reason why you can see the teleport destinations in edit mode is because they haven't been simplified in that way - they're visible sculpts. If they had been simplified to tags, there would be some visibility settings for which they would be invisible, because they're inside the Warlock element's group. So without Auto-guide visibility settings, simplifying them to tags wouldn't be such a good idea - the templates and their elements are supposed to be learning tools, and an element not working as expected because you accidentally buried a part of it that you couldn't see in a wall makes for a confusing learning experience.
The Auto-guide visibility settings tab would ensure that you got visibility settings that made the tags visible - I think that's "electronics visible on" plus "x-ray on" for logic in a group - while stamping or moving the element.