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A forum post by TheBeardyMan

Expanding on my thoughts about a dream within a dream communicating a level pass or fail to the hub dream. Dreams within dreams have their own isolated set of persistent variables, so persistent variables won't be usable for that communication. If Mm make this change, the identity of the entry doorway through which the player entered the hub could be used to encode pass or fail with the hub having saved the ID of the attempted level in one of its own persistent variables. But that still uses an extra doorway, and those have the smallest of all thermo limits. However, there's one more communications channel for passing information through scene transitions - the name of the last possessed controller sensor, which selects a controller sensor with a matching name to be auto-possessed in the new scene. Using that channel can save a doorway, and it should be enabled for returning from a dream within a dream if this change is made.

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