Report this content
We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.
Note that misuse of the reporting tool will not be tolerated.Item being reported:
I work in media education, and have been thinking about how to put Dreams to an educational use for quite a while now: While using it in schools seems like a pretty tough proposition here in Germany (let's face it, schools already have a tough time getting all the PCs and tablets they need -- few would actually go as far as purchasing PlayStation systems), I think it would work really well as a creative tool in youth work: Many youth centers already have PS4s knocking around, and Dreams can be an incredibly powerful creative tool for all kinds of workshops -- even if the creation of bigger games/playable experiences would probably call for a longer workshop format.
In the meantime, I've done a couple of livestreams showing off how Dreams might be used to produce animations, machinima or digital art, as part of the specialised conferences we run on a fairly regular basis.
So, TLDR; Yeah, it could be an awesome tool to use in education -- it just needs the right combination of external factors to truly be viable in a given situation and educational institution.