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A forum post by cgCody

I'm upvoting this, though I'm leaning more towards the game Elite Dangerous: The shape buttons are each a function on tap. On hold, they become 4 modifiers for all other buttons, fully customizable.

That's 15 single button functions, and 44 two button combos. 59 total functions to be assigned how you want.

That seems like too much, but if you treat each of the 4 modifiers like categories, then you can think of the controller in terms of 5 different modes. ie hold x+buttons for guides, hold o+buttons for show/hide, etc.

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