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"Just a note, that Keyframe animation rotations and positions are group relative. So you only need to rotate an object inside a group. This will not affect the position of the group, meaning you can move the external group around, while rotating the inner object."
I know, but I'm trying to save as much as possible on the thermometer.
In fact, the element I am talking about is a chip, alone, and "in the air". So to do it that way, I would need to create extra elements (objects) and that's what I want to avoid ...