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Changing the asset in the level wont carry over to the source asset but if you edit the source asset you can then go back to the level where it is stamped and update the asset to see the changes you have made using the update tool ( Create menu > Modes > Update Mode)
In the update tool you can set assets to not override local changes. That way you can have multiple instances of the same asset different local changes (car speed, tree colour etc)
Hope this is helpful - Peter