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Am having a similar issue. I want to use tiles and am trying to paint on them. However, with surface snap, there's two problems.
1) The flecks do not actually snap to the surface, they float slightly above and are themselves not 2D, but 3D objects. So it's more like throwing flakes on the floor than really painting on it.
2) Since the flecks are not being painted on the tiles, but placed in their vicinity, they stand over the edges. So painting up until an edge of a surface doesn't work well, you either have to stop before it or will have to live with parts of the flecks hanging there in the air.
I would really appreciate a sort of sticker mode like in LBP in which a fleck would, well, stick to the object's surface and what hangs over the brim gets wrapped around or cut off.