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Haven’t dug into sculpting much yet (need to charge my moves), but based on previous streams i’d Try making the roots and branches out of fewer shapes - make 2-3 branch/root type shapes then clone/rotate/scale to creat the detail. And leaves try to get clumps that are a single object that you can reuse.
I did think there was a ‘simplify’ tool mentioned that helped reduce detail in sculpts? Is that maybe not in the beta?