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Thanks for the help! My ideal type of 'game' to make would be a classic style fixed camera Resident Evil type game. So honestly I'm trying to just come up with the initial lobby "hub" area if you will and your video seemed like a quicker way to get it right. I was thinking though I'm not sure how all this stuff works yet but having each door be a dream door loading into a new room that way sculpting data wouldn't be as bad as sculpting the full location in one go.
not sure if that would work or not but that's what I was thinking.