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I also found the distance check was not what I thought it was. But I did find what I wanted on accident.
You can create a tag for any object using Gadgets/Sensors & Input/Tag the tag itself has a transform. You can use a splitter from the logic & processing group. That will let you get at the position/roatate/scale then you can spit those to use to do math or drive a mover and output number display. This seems like it would be a less confusing way to make that platform example. However I don’t know if you can drive an objects location in this way. However I did see that emitters have a way to set their transform.