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A forum post by Aecert

Part 2, I accidently hit post

Do do this, make one calc subtract .1 from target x and the other calc add .1.

The other two calcs will check whether the characters position is less then or greater than the target range, and if so, activate the advanced movers accordingly.

Make one check if the characters x pos is less than the target x - 0.1, and if so move in the positive x direction.

Make the other check if the characters x pos is greater than the target x + 0.1, and if so move in the negative x direction.


This is how I did it. I am looking at my logic as I type this btw. I hope this helps!

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