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Hey Peter,
I just tried this and it still will teleport to its original spot when it plays the scaling animation.
This is the steps I took;
1. I have a ball that is controllable via a mover and a controller sensor, it will roll as I move the analog stick.
2. I created a timeline and an action recorder and placed the action recorder in the timeline.
3. I selected the action recorder and scaled up the ball and ended the animation
4. I linked the animation to be toggled on when you hold a button the the controller for testing.
5. I created a separate microchip and grouped it with the ball I created and edited the group to be moveable.
6. I went to play mode and hopped in the ball and rolled around just fine, but when I hit the "play animation to grow" button my ball still teleports back to the recorded location.
What did I do wrong? >.<