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Not right now but we have chatted about it so it’s possible that feature may be included in the future.
For now what we do is make a broken version of the object (duplicate the element and chop it up using the cutout tool found at the far right in the sculpt tools)
When you want to destroy the object also trigger an emitter to spawn the chopped up version in its place. The cool thing is that the emitter will clean up all the bits after a set amount of time.
Hope this helps :) Peter