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Hi,
I achieved the ripple effect by first drawing a straight line with the paint tool.
I then tweaked it to have som animation speed, pulsed, play once and cloned the max amount of times around a cylinder (all painting tweaks)
Then once I had my ripple effect I emit one each time a foot hits the ground (find the heel strike outputs from the puppet interface gadget in the puppet)
And finally adjusted the emit position based o