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Same here I have two planets each with rotators on them and then I have the same planets grouped with another rotator outside the group to force them to rotate and orbit each other but it only works if one rotator is on at a time which gives me an idea maybe I could alternate them with some logic really really fast. I also noticed I couldn't animate and rotate simultaneously as a workaround sadly. I would have used straight physics but it's not accurate enough to make a stable orbit.