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A forum post by peejmaybe

Just to say that this worked like a charm after me hunting for AGES to try and figure out how to do a Thrust / Gravitar-like game. Simple movers to perpetually push a ship towards the ground, Advanced mover to control manoeuvring thrusters and main boost. Built a little minigame called Thrust Rescue to try out some of the things I'm intending to build into a "propah" Gravitar clone but if anyone can figure out a couple of things I'd be most grateful!

1) How to modify health without using a health modifier. I wanted my ship to start losing energy if it tilted too far. Sure, there's a tilt controller and that works well, but I can't seem to make it rob health away from the shields

2) How can I make painted objects 'crashable' - IE I have trees and creepers in my level but no matter how hard I try, I can't seem to get these to be solid enough for the ship to crash into. Is that a thing?

Any help most appreciated!

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