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A forum post by MadPropz101

The way I fixed it is kinda cumbersome but it works, I’ve re-edited all my objects so that they have an invisible collidable rectangle shape that encompasses them, so basically all my objects have box collisions. Then i made sure that the collider width on the puppet is very small, like 15% or so, that way it’s not too spherical and bounces off less.
Still not ideal but it kinda works.

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