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I've had this problem too, sometimes it seems almost impossible to get to where you want without some unexpected part of the puppet going haywire. Particularly, I've had one arm or leg get stuck in a weird asymmetric way that sometimes can't even be undone. My only solution is to do gradual changes and be generous with the undo button. Also, sometimes carefully rotating a body part can get it back to where it should be. Anyway, after setting up a few different puppets I think I'm starting to get the hang of it and it's not as much of an issue any more. Moves definitely help too, if you have them it's definitely worth getting into. I find them superior for sculpting and precision placement.
BTW I think there are some settings that can make life harder when posing; "stay upright", "precise move" and "grid" probably just confuse things. And if you're using the stretch tool to change proportions, obviously the puppet mirror mode is good to keep symmetry.
I'm guessing this is is a tricky thing to solve technically, since the puppet has a lot of different constraints on it while being fully editable. I think it's super cool that it works, actually :)