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Hey there! Just found this out recently and it really helps. When making your environment, you can tweak sculpts to have different sounds. It's more useful to do this starting out, so you can clone sculpts that are already tweaked, instead of going back and tweaking everything later.
L1 + square on a sculpt. Go to the tab that shows sounds. Select stone, grass, whatever. Then when the puppet walks on it, the footsteps will sound like they are walking on that surface type.
If you have a sound you want that is not on this menu, you can scope into your puppet and delete the sound effects in SFX area under "default" footsteps and replace them with a different sound effect. Likewise for other surfaces.