Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by amchornet76

Dreams doesn't use Euler angles and there's no way to get Euler without the inverse trignomic functions. Dreams uses Axis Angles and you can't directly modify the XYZ numbers to get what you want. I experienced this first hand when I tried to get a advanced Rotator to match a rotation of another object by subtracting the current rotation from the to rotation. It just gives you an object spinning out of control.

Oh dear! Your browser is either unsupported or there has been a problem loading the page.