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A forum post by mmdev5 - Liam

Hey,

One way to do this would be with a Keyframe.

First, set your object's looseness to 60% (or whatever you want the "base value" to be).

Then, stamp down a Keyframe from the Animation menu in the palette. While you're in Record Mode for the Keyframe, tweak your object, and set its looseness to 100%. Then stop recording using the button on the right hand side of the screen (or by using L1+Circle).

Now, whenever the keyframe activates, the object's looseness will go to 100%. Create a wire from the X button output of a Controller Sensor into the Keyframe's Power input and you should be all set :)

For a bit of a blend in and out, you could also try setting the Slow Power Up/Down tweaks on the keyframe.

Hope that helps :)

- Liam

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