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A forum post by MADatARMS

Hey John I’ve tried tweaking my animation like that man, but the thing is the ball joints don’t play well with the timeline blend options or just the timeline in general. I’m not sure what I’m doing but I’ve tried so many different ways and still can’t get the results I need.

Maybe the question I should be asking is how do I get my wings on the subject that I’m animating to not go all over the plac. It seems even if I lay out the ball joints correctly and start animating the wings or really anything that requires movement in the form of swaying or flapping it just breaks apart or doesn’t look right whatsoever.

Could we please have a tutorial or stream discussion on this in the future preferably before the beta runs out?

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