Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by Echarin

Alright, what you want to do in that case is emit an object (a small sphere will do) where the Laser Scope detects the object. To do that you simply wire the Hit Position from the Laser Scope to the Scene Space Transform of the Emitter.

Then you simply place a Tag onto the sphere (give the Tag an appropriate name), which you then set to emit. Make the lifetime of the emitted object 0.1 seconds so it doesn't hang around and destroy things that walk into it, or destroy it some other way.

Then you place a Trigger Zone onto the object that gets destroyed. Make the zone a little bit bigger than the object itself (big enough to detect the little sphere when it's attached to the outside of the object). Then wire the Trigger Zone into the Destroyer for that object.

Oh dear! Your browser is either unsupported or there has been a problem loading the page.