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A forum post by LadyLexUK

You are talking about AI Pathfinding, and it is one of the more advanced game making skills and there are many methods to do it. The main principle is to cover an area in nodes which your AI character will interrogate when in proximity to determine which node to move to next to get nearer a goal. If you have never done this before it is probably a bit early in your Dreams experience to tackle this (after all we only have one week left). I would wait until someone develops a tutorial on it when the game is live- as there are lots of people who love developing this area.

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