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A forum post by TheOneironaut

Also, I'm going to guess that you might be able to get around that second issue (the forced publishing of the "saved out" version) similarly by creating a duplicate before "saving out" an object, and then delete the specific one (from the scene) that you "saved out" before you publish the scene. Otherwise it seems like it's basically just saving that item within the scene.

Basically:
- Clone an item.
- Save cloned item ("Save as New Creation")
- Delete cloned item if you don't want it to be published with the scene. You can still keep the pre-cloned original.

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