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Oh that's interesting... So that's good to know. A little annoying though. So it's better to just jump back and forth between the "Edit Original" (I forget what it's called at the moment) area and the final scene and just keep using the Update tool if you've already added the element to another scene.
I wish there were a better way to "Create a copy" (at least on your own creations) so that they can be worked on separately, just in case you want to adapt things. I guess then—In the example, Development Scene might be a good place to have doubles of every item as well. One that's "Saved as New Creation" (assets) and one that hasn't been saved as anything yet, so you can make duplicates of things. If I want to make another character using Amy as a base, I could do so without sharing any version of Amy (though presumably, once it happens, it wouldn't need to happen again. Just kindof annoying if I decide to change Amy's base in the future (and give her a ponytail or something) and it decides to update all other characters in the process. :/