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Actually, actually, actually, you don't need to do any of that. A follower has an input for XYZ position directly :) it's on the third page. Just make sure to set the max and min of the tag finder on the second page to 0.1 otherwise if it sees a tag it will go that instead.
As for emitting when it's arrived at the coordinates that's a little tricky, there's no way that I've found to get the direct XYZ coordinates of an object so you have to use a tag on that object with the tag gizmo at the center of mass (you can see this if you plop a rotator down on it the Centerpoint of all three axes) then you take the tags transform output (in its tweak menu) split it, subtract that from the target position and then if it's zero (or close enough like less than 0.5) you emit the square.