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(Love that level, by the way ;P)
I'm not that familiar with the "platforming shadow." But presumably its job is to just show a shadow directly below the character, to help the player know if they're falling onto another platform or missing it? For now, you could add a spot light above the character (grouped, to follow them). Make it super far above, so the shadow is more or less straight down (or not; play about with it how you like). So then you can get a soft lighting on the floor around the character's feet, and a more visible shadow below them. Not ideal, as it messes with the colours somewhat, but it might be okay for your use case.