Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by phort

I'm guessing what's happening is you didn't move the puppet's group and just moved their body parts, so the puppet's physics collider is still down on the ground at the bottom of the wall while the animation plays. Then it got automatically teleported to the top of the wall when Keep Changes was applied at the last keyframe.

What you'll probably need to do is animate the character doing climbing poses but without moving their position away from the circle on the ground near their feet. Then scope out and move their position by moving the whole puppet.

Oh dear! Your browser is either unsupported or there has been a problem loading the page.