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Climbing walls should be reasonably achievable with logic; you'd need something to sense being in contact with a wall, such as a tag, and also create the animations when on a wall. Web swinging is a far greater challenge though, at minimum you'd need to make use of raycasting. It could probably be done if you manually position swing anchor points, although you'd need a lot of them. This alone is expert level use of the logic tools. Spider-Man 2 and Insomniac's Spider-Man made use of dynamic anchor points, which plays an important part in why their swinging is so good. Whether this is possible in Dreams, I couldn't say.
As an additional note: I'd strongly advise against making Spider-Man, or any other trademarked creation. It's very likely that any copied creation will be removed at the holder's request. You should allowed to make a Dream with similar gameplay, which is inspired by Spider-Man, but you'd need to make it visually very different - eg. design your own character from scratch, and use grappling hooks instead of webs.