Skip to main content

Report this content

We want the Dreams coMmunity to be a safe, diverse and tolerant place for everyone, no matter their age, gender, race, sexual orientation or otherwise. If you believe this content to contradict these principles, you can file a report for our coMmunity teams to investigate.

Note that misuse of the reporting tool will not be tolerated.

Item being reported:

A forum post by Mm Dev 6 - Cat/Tom C

Hey!

That's good that I understood :)

So it's my bad that it didn't fully work! I missed something out!

So what you will need is to send a signal to the De-possess on the 1st puppet when you want the 2nd to be possessed.

I would probably put a switch on the timeline that activates when the 2nd keyframe is going on and hook it's output onto De-possess, that way it sends a de-possess signal to the 1st puppet and the force possession is active on the second so then the imp will shoot into the second puppet.

Also if you want to hide your imps so you don't see the imp jump between characters then if you have a camera in the scene you could select it and set it to hide imps on the second page.

In terms of the blendtype that's mainly used for if you're blending two things together, for example if you're keyframing a sun & sky gadget to create a day/night cycle, if you're having the glow of a sculpt pulse between glowing and not, or to blend the movement of an object in your scene from one position to another :)

Thanks,
Cat

Oh dear! Your browser is either unsupported or there has been a problem loading the page.