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A forum post by mmdev7

If this is player controlled speed (as in your character is faster when you press left stick but still stationary if left stick isn’t pressed) then use a remapped to pulse a signal into a keyframe that changes the players run speed. Use the ease in and ease out to determin how long the burst of speed lasts for.

I it’s involebtary (as in the puppet goes fast regardless of left stick) I would use the same technique but instead of a key frame wire the remapper into a mover on the puppet.

Hope this helps :) Peter

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