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Hey!
In order to make it disappear, you could use a keyframe to switch the collectable off. Or a destroyer. You would then need to trigger the keyframe or destroyer by using an Input Sensor that triggers when the character is near. There's a logic tutorial if you haven't done it yet which shows this process with buttons - but the same can be applied to triggering these other gadgets too.
The controller sensor is found under Logic>Input - then it's logo is a DS4 :)