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You want to put the teleporter on the character's microchip and the tag on the ball. The widgets (shown when tweaking) on the teleporter and tag will show you the position that you are trying to match. Perhaps set the widget on the character's teleporter to be above their head. Activating the teleporter should now make the character position itself as if hanging beneath the ball. You can then keyframe the hands (or tentacles!?) to a position near the widget of the teleporter. Turn on the keyframe when you turn on the teleporter and it will look like the character is grabbing the ball. Eventually you'll want to have more than one rope. You can do this by only turning on the tag on the ball when a character is near to that ball. Add a triggerzone to the ball that looks for characters and wire it to the tag. The teleporter always targets the nearest tag with a matching name.
Hope that helps!
Matt