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One way to do it is set a wireless transmitter that is active while the animation timeline is playing (you could probably use the same name for all the animations.)
It sounds like it's currently set up so that your buttons are wired straight into a timeline that plays the animation.
Instead you want to wire the buttons into an AND gate. Then wire your wireless receiver (that is receiving the transmission from earlier) to a NOT gate , which then goes to the second port of your AND gate.
Now, any time your animation is playing, the wireless signal should power down your NOT gate and will no longer allow other animations to play.