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As for the climbing animation the upward movement of the climb would be provided via a mover rather than in the animation itself. The animation would simply be a climbing motion (hands and legs moving to simulate climbing) in one position without pulling the puppet away from its base. When the animation and mover are combined you get a climbing animation coupled with upward movement. You may need to turn off gravity for the puppet while climbing using a keyframe and use a look at rotator to keep facing the ladder etc... It's a complex animation for sure